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- /*****************************************************************************
- * "Irit" - the 3d polygonal solid modeller. *
- * *
- * Written by: Gershon Elber Ver 1.0, Jan. 1992 *
- ******************************************************************************
- * Global definitions of Animation module. *
- *****************************************************************************/
-
- #ifndef ANIMATE_H /* Define only once */
- #define ANIMATE_H
-
- #define ANIM_DEFAULT_ANIM_FILE_NAME "IAnim"
-
- typedef struct AnimationStruct {
- RealType
- StartT, /* Starting time of animation. */
- FinalT, /* Termination time of animation. */
- Dt, /* Step size pf animation. */
- RunTime; /* Current time of animation. */
- int TwoWaysAnimation, /* Should the animation bounce back and forth!? */
- SaveAnimation, /* Save animation sequence in a file!? */
- BackToOrigin, /* Should we terminate at the beginning? */
- NumOfRepeat, /* How many iterations? */
- StopAnim, /* If TRUE, must stop the animation now. */
- SingleStep, /* Are we in single step mode? */
- TextInterface, /* Are we communicating using a textual UI? */
- _Count; /* Used internally. */
- char
- *ExecEachStep, /* Program to execute each iteration. */
- BaseFileName[LINE_LEN]; /* Base name of animation files saved. */
- } AnimationStruct;
-
- #if defined(__cplusplus) || defined(c_plusplus)
- extern "C" {
- #endif
-
- void AnimResetAnimStruct(AnimationStruct *Anim);
- void AnimGetAnimInfoText(AnimationStruct *Anim);
- void AnimFindAnimationTime(AnimationStruct *Anim, IPObjectStruct *PObjs);
- void AnimSaveIterationsToFiles(AnimationStruct *Anim, IPObjectStruct *PObjs);
- void AnimDoAnimation(AnimationStruct *Anim, IPObjectStruct *PObjs);
- void AnimDoSingleStep(AnimationStruct *Anim, IPObjectStruct *PObjs);
- int AnimCheckInterrupt(AnimationStruct *Anim);
-
- #if defined(__cplusplus) || defined(c_plusplus)
- }
- #endif
-
- #endif /* ANIMATE_H */
-
-